feat(jdk8): move files to new folder to avoid resources compiled.
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/*
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* Copyright (c) 2000, 2014, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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package com.sun.java.swing.plaf.windows;
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import sun.swing.SwingUtilities2;
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import java.awt.*;
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import javax.swing.*;
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import javax.swing.plaf.UIResource;
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import static com.sun.java.swing.plaf.windows.TMSchema.*;
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/**
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* A collection of static utility methods used for rendering the Windows look
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* and feel.
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*
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* @author Mark Davidson
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* @since 1.4
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*/
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public class WindowsGraphicsUtils {
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/**
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* Renders a text String in Windows without the mnemonic.
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* This is here because the WindowsUI hierarchy doesn't match the Component hierarchy. All
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* the overriden paintText methods of the ButtonUI delegates will call this static method.
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* <p>
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* @param g Graphics context
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* @param b Current button to render
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* @param textRect Bounding rectangle to render the text.
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* @param text String to render
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*/
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public static void paintText(Graphics g, AbstractButton b,
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Rectangle textRect, String text,
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int textShiftOffset) {
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FontMetrics fm = SwingUtilities2.getFontMetrics(b, g);
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int mnemIndex = b.getDisplayedMnemonicIndex();
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// W2K Feature: Check to see if the Underscore should be rendered.
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if (WindowsLookAndFeel.isMnemonicHidden() == true) {
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mnemIndex = -1;
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}
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XPStyle xp = XPStyle.getXP();
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if (xp != null && !(b instanceof JMenuItem)) {
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paintXPText(b, g, textRect.x + textShiftOffset,
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textRect.y + fm.getAscent() + textShiftOffset,
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text, mnemIndex);
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} else {
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paintClassicText(b, g, textRect.x + textShiftOffset,
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textRect.y + fm.getAscent() + textShiftOffset,
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text, mnemIndex);
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}
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}
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static void paintClassicText(AbstractButton b, Graphics g, int x, int y,
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String text, int mnemIndex) {
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ButtonModel model = b.getModel();
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/* Draw the Text */
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Color color = b.getForeground();
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if(model.isEnabled()) {
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/*** paint the text normally */
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if(!(b instanceof JMenuItem && model.isArmed())
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&& !(b instanceof JMenu && (model.isSelected() || model.isRollover()))) {
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/* We shall not set foreground color for selected menu or
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* armed menuitem. Foreground must be set in appropriate
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* Windows* class because these colors passes from
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* BasicMenuItemUI as protected fields and we can't
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* reach them from this class */
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g.setColor(b.getForeground());
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}
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SwingUtilities2.drawStringUnderlineCharAt(b, g,text, mnemIndex, x, y);
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} else { /*** paint the text disabled ***/
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color = UIManager.getColor("Button.shadow");
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Color shadow = UIManager.getColor("Button.disabledShadow");
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if(model.isArmed()) {
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color = UIManager.getColor("Button.disabledForeground");
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} else {
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if (shadow == null) {
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shadow = b.getBackground().darker();
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}
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g.setColor(shadow);
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SwingUtilities2.drawStringUnderlineCharAt(b, g, text, mnemIndex,
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x + 1, y + 1);
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}
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if (color == null) {
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color = b.getBackground().brighter();
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}
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g.setColor(color);
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SwingUtilities2.drawStringUnderlineCharAt(b, g, text, mnemIndex, x, y);
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}
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}
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static void paintXPText(AbstractButton b, Graphics g, int x, int y,
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String text, int mnemIndex) {
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Part part = WindowsButtonUI.getXPButtonType(b);
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State state = WindowsButtonUI.getXPButtonState(b);
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paintXPText(b, part, state, g, x, y, text, mnemIndex);
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}
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static void paintXPText(AbstractButton b, Part part, State state,
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Graphics g, int x, int y, String text, int mnemIndex) {
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XPStyle xp = XPStyle.getXP();
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if (xp == null) {
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return;
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}
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Color textColor = b.getForeground();
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if (textColor instanceof UIResource) {
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textColor = xp.getColor(b, part, state, Prop.TEXTCOLOR, b.getForeground());
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// to work around an apparent bug in Windows, use the pushbutton
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// color for disabled toolbar buttons if the disabled color is the
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// same as the enabled color
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if (part == Part.TP_BUTTON && state == State.DISABLED) {
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Color enabledColor = xp.getColor(b, part, State.NORMAL,
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Prop.TEXTCOLOR, b.getForeground());
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if(textColor.equals(enabledColor)) {
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textColor = xp.getColor(b, Part.BP_PUSHBUTTON, state,
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Prop.TEXTCOLOR, textColor);
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}
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}
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// only draw shadow if developer hasn't changed the foreground color
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// and if the current style has text shadows.
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TypeEnum shadowType = xp.getTypeEnum(b, part,
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state, Prop.TEXTSHADOWTYPE);
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if (shadowType == TypeEnum.TST_SINGLE ||
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shadowType == TypeEnum.TST_CONTINUOUS) {
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Color shadowColor = xp.getColor(b, part, state,
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Prop.TEXTSHADOWCOLOR, Color.black);
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Point offset = xp.getPoint(b, part, state, Prop.TEXTSHADOWOFFSET);
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if (offset != null) {
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g.setColor(shadowColor);
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SwingUtilities2.drawStringUnderlineCharAt(b, g, text, mnemIndex,
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x + offset.x,
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y + offset.y);
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}
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}
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}
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g.setColor(textColor);
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SwingUtilities2.drawStringUnderlineCharAt(b, g, text, mnemIndex, x, y);
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}
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static boolean isLeftToRight(Component c) {
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return c.getComponentOrientation().isLeftToRight();
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}
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/*
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* Repaints all the components with the mnemonics in the given window and
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* all its owned windows.
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*/
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static void repaintMnemonicsInWindow(Window w) {
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if(w == null || !w.isShowing()) {
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return;
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}
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Window[] ownedWindows = w.getOwnedWindows();
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for(int i=0;i<ownedWindows.length;i++) {
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repaintMnemonicsInWindow(ownedWindows[i]);
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}
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repaintMnemonicsInContainer(w);
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}
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/*
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* Repaints all the components with the mnemonics in container.
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* Recursively searches for all the subcomponents.
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*/
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static void repaintMnemonicsInContainer(Container cont) {
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Component c;
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for(int i=0; i<cont.getComponentCount(); i++) {
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c = cont.getComponent(i);
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if(c == null || !c.isVisible()) {
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continue;
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}
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if(c instanceof AbstractButton
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&& ((AbstractButton)c).getMnemonic() != '\0') {
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c.repaint();
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continue;
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} else if(c instanceof JLabel
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&& ((JLabel)c).getDisplayedMnemonic() != '\0') {
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c.repaint();
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continue;
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}
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if(c instanceof Container) {
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repaintMnemonicsInContainer((Container)c);
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}
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}
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}
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}
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